Lua:Class:Label
Revision as of 11:51, 19 March 2017 by TheyCallMeTim13 (talk | contribs)
Label Class (Inheritance GraphicControl->Control->Component->Object)
The Label class is a visual component that lets you display text
createLabel(owner)
Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
Example: local forms = createForm() local labels = createLabel(forms) control_setCaption(labels, "My first label")