Mono Features
Revision as of 05:30, 2 May 2018 by TheyCallMeTim13 (talk | contribs)
The Mono dissector form lets you browse the classes in the game you are debugging. It
represents the code in a tree with the following structure:
- <domain> (normally just 1)
- <assembly>
- <class>
- static fields
- fields
- methods
- base class
- <class>
- <assembly>
You can press Ctrl+F to open the Find window and use it to search for strings.
- Note: Captured while attached to Cuphead.
If you select a method, you can right-click on the tree and pick Jit and it will cause the method to compile, and open the memory viewer at the methods address.