Lua:autoAssembleCheck
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| <> Function function autoAssembleCheck(text, enable, targetself) |
Checks the given Auto Assembler script for syntax errors. Returns true on success, or false with an error message on failure.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| text | String | The Auto Assembler script to validate. |
| enable | Boolean | If set, checks the [ENABLE] part of the script. |
| targetself | Boolean | If true, checks the script as if assembling into Cheat Engine itself. |
Example
local script = [[
alloc(newmem,1024)
label(returnhere)
...
]]
local ok, err = autoAssembleCheck(script, true, false)
if ok then
print("Script is valid")
else
print("Syntax error:", err)
end
See also
| Lua |
| Script Engine |
Related Functions
| autoAssemble |
| autoAssembleCheck |
| disassemble |
| splitDisassembledString |
| getInstructionSize |
| getPreviousOpcode |
| registerAssembler |
| unregisterAssembler |