Lua:Class:Label
Revision as of 01:59, 25 January 2018 by TheyCallMeTim13 (talk | contribs)
Label Class (Inheritance GraphicControl->Control->Component->Object)
The Label class is a visual component that lets you display text
createLabel(owner): Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
Examples
local forms = createForm() local labels = createLabel(forms) control_setCaption(labels, "My first label")