Difference between revisions of "Lua:getFreezeTimer"

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(Created page with "Category:Lua '''function''' getFreezeTimer() ''':''' Timer Returns the Timer object responsible for freezing values in Cheat Engine. ===Returns=== Timer — The timer ob...")
 
m (Examples: Syntax Highlight.)
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===Examples===
 
===Examples===
<pre>
+
<syntaxhighlight lang="lua" line>
 
local t = getFreezeTimer()
 
local t = getFreezeTimer()
 
print("Freeze interval:", t.Interval)
 
print("Freeze interval:", t.Interval)
</pre>
+
</syntaxhighlight>
  
 
== See also ==
 
== See also ==
 
* [[Lua:getUpdateTimer|getUpdateTimer]]
 
* [[Lua:getUpdateTimer|getUpdateTimer]]
 
* [[Lua:MainForm|MainForm]]
 
* [[Lua:MainForm|MainForm]]

Revision as of 00:16, 27 June 2026

function getFreezeTimer() : Timer

Returns the Timer object responsible for freezing values in Cheat Engine.

Returns

Timer — The timer object that periodically updates (freezes) the values of frozen memory records.

Examples

1 local t = getFreezeTimer()
2 print("Freeze interval:", t.Interval)

See also