Difference between revisions of "Lua:getOpenedProcessID"

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===Examples===
 
===Examples===
<pre>
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<syntaxhighlight lang="lua" line>
 
local pid = getOpenedProcessID()
 
local pid = getOpenedProcessID()
 
if pid ~= 0 then
 
if pid ~= 0 then
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   print("No process is currently open.")
 
   print("No process is currently open.")
 
end
 
end
</pre>
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</syntaxhighlight>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}
  
 
{{Process}}
 
{{Process}}

Latest revision as of 19:09, 25 June 2026

<> Lua API Reference

function getOpenedProcessID() : Integer

Returns the process ID of the currently opened process in Cheat Engine. If no process is open, returns 0.

Note: getOpenedProcessID() does not return 0 after a process was closed. It will still return the previous ID, even if the process has been terminated. To check if the process is still available, use readInteger(process).

Function Parameters[edit]

<none>

Returns[edit]

Integer — The process ID of the currently opened process, or 0 if none.

Examples[edit]

 1 local pid = getOpenedProcessID()
 2 if pid ~= 0 then
 3   print("Current process ID:", pid)
 4   local check = readInteger(process)
 5   if check == pid then
 6     print("Process is still the same and available.")
 7   else
 8     print("Process has changed or is no longer available.")
 9   end
10 else
11   print("No process is currently open.")
12 end

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Process Open / Creation

Process Lists / Modules

Process Control / Target State