Difference between revisions of "Mono:MonoDissect"
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m (moved MonoDissect to Mono:MonoDissect: Add "Mono" namespace.) |
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(No difference)
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Revision as of 02:52, 2 May 2018
The Mono dissector form lets you browse the classes in the game you are debugging. It represents the code in a tree with the following structure:
- <domain> - normally just 1
- <assembly>
- <class>
- fields
- methods
- <class>
- <assembly>
Sample (Kerbal Space Program):
If you select a method, you can right-click on the tree and pick 'Jit' and it will JIT the method and output the address in the Lua Engine window:
You can GoTo this address in the dissassembler and see the start of the method. Alternatively you can just there "Kerbal:Start" as the address instead.