Difference between revisions of "Scripting"
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'''''Scripting''''' in general is a small piece of code that perform the required tasks. '''''Scripts''''' usually interpreted not compiled. | '''''Scripting''''' in general is a small piece of code that perform the required tasks. '''''Scripts''''' usually interpreted not compiled. | ||
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In '''''Cheat Engine''''' with the use of '''''Auto Assemble''''' you can write 10s to 100s or even a 1000s lines of instructions using either '''''Assembly''''' or '''''Lua''''' to be injected in a process memory to do some modifications. | In '''''Cheat Engine''''' with the use of '''''Auto Assemble''''' you can write 10s to 100s or even a 1000s lines of instructions using either '''''Assembly''''' or '''''Lua''''' to be injected in a process memory to do some modifications. | ||
'''''Auto Assemble''''' is the IDE where you write your code and there is nearly no limitations, you have the choice to either mix your code using both '''''Assembly''''' and '''''Lua''''' or to use one of them. | '''''Auto Assemble''''' is the IDE where you write your code and there is nearly no limitations, you have the choice to either mix your code using both '''''Assembly''''' and '''''Lua''''' or to use one of them. |
Revision as of 05:24, 2 February 2018
CE AA, Cheat Engine Auto Assemble.
Scripting in general is a small piece of code that perform the required tasks. Scripts usually interpreted not compiled.
In Cheat Engine with the use of Auto Assemble you can write 10s to 100s or even a 1000s lines of instructions using either Assembly or Lua to be injected in a process memory to do some modifications. Auto Assemble is the IDE where you write your code and there is nearly no limitations, you have the choice to either mix your code using both Assembly and Lua or to use one of them.