Difference between revisions of "Lua:Class:Label"
Jump to navigation
Jump to search
m (moved Label to Lua:Class:Label) |
|
(No difference)
|
Revision as of 00:19, 25 January 2018
Label Class (Inheritance GraphicControl->Control->Component->Object)
The Label class is a visual component that lets you display text
createLabel(owner)
Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
Example: local forms = createForm() local labels = createLabel(forms) control_setCaption(labels, "My first label")