Difference between revisions of "Lua:Class:Stream"
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Line 17: | Line 17: | ||
:'''Example''': | :'''Example''': | ||
− | + | local stringStream = createStringStream() | |
− | + | stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent. | |
− | + | stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size) | |
; read(count) : table | ; read(count) : table |
Revision as of 06:43, 11 March 2017
Stream class: (Inheritance: Object)
Base class for byte stream objects.
Properties
- Size : integer
- The byte size of the stream.
- Position : integer
- The current byte position of the stream.
Methods
- copyFrom(stream, count)
- Copies 'count' number of bytes from the given 'stream' to this stream
- Note: Always set 'Postion' before using 'copyFrom' (i.e.: 0 for start of steam).
- Example:
local stringStream = createStringStream() stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent. stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size)
- read(count) : table
- Returns a byte table containing the bytes of the stream.
- This increases the position.
- write(bytetable, count OPTIONAL)
- Writes the given bytetable to the stream