Difference between revisions of "Lua:onOpenProcess"

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== Examples ==
 
== Examples ==
<pre>
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<syntaxhighlight lang="lua" line>
 
function onOpenProcess(processId)
 
function onOpenProcess(processId)
 
     print(string.format('Process opened: %d', processId))
 
     print(string.format('Process opened: %d', processId))
 
end
 
end
</pre>
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</syntaxhighlight>>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}
  
 
{{Process}}
 
{{Process}}

Revision as of 19:08, 25 June 2026

<> Lua API Reference

event onOpenProcess(processId)

If this function is defined it will be called whenever cheat engine opens a process.

Note: The same process might be opened multiple times in a row internally
Note: This function is called before attachment is fully done. You can call reinitializeSymbolhandler() to force the open to complete, but it will slow down process opens. Alternatively, you could launch a timer which will run when the opening has finished

Function Parameters

Parameter Type Description
processId number The ID of the process that was opened

Examples

1 function onOpenProcess(processId)
2     print(string.format('Process opened: %d', processId))
3 end

>

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Process Open / Creation

Process Lists / Modules

Process Control / Target State