Difference between revisions of "Lua:getAddress"
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[[Category:Lua]] | [[Category:Lua]] | ||
| − | '''function''' getAddress('' | + | {{CodeBox|'''function''' getAddress(''string'', ''local'') ''':''' integer}} |
| − | Returns the address of a symbol, module, or | + | Returns the address of a symbol. |
| − | + | ||
| + | The symbol can be a registered symbol, a module name, or an exported symbol. Set ''local'' to true to query the symbol table of the Cheat Engine process instead of the currently opened target process. | ||
===Function Parameters=== | ===Function Parameters=== | ||
| Line 11: | Line 12: | ||
!style="width: 80%;background-color:white;" align="left"|Description | !style="width: 80%;background-color:white;" align="left"|Description | ||
|- | |- | ||
| − | | | + | |symbolname |
| − | |String | + | |String or [[CEAddressString]] |
| − | |The symbol, module name, or | + | |The symbol, module name, or exported symbol to resolve. |
|- | |- | ||
| − | | | + | |local |
|Boolean (optional) | |Boolean (optional) | ||
| − | |If true, queries the symbol table of the Cheat Engine process | + | |If true, queries the symbol table of the Cheat Engine process. |
|} | |} | ||
===Returns=== | ===Returns=== | ||
| − | + | integer — The resolved address of the given symbol. | |
===Examples=== | ===Examples=== | ||
| − | < | + | <syntaxhighlight lang="lua" line> |
| − | + | local address = getAddress("KERNEL32.AddAtomA") | |
| − | |||
| − | local | ||
| − | |||
| − | + | print(string.format("%X", address)) | |
| − | + | </syntaxhighlight> | |
| − | print(string.format(" | ||
| − | </ | ||
{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
| − | + | {{Address}} | |
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Latest revision as of 22:48, 26 June 2026
Returns the address of a symbol.
The symbol can be a registered symbol, a module name, or an exported symbol. Set local to true to query the symbol table of the Cheat Engine process instead of the currently opened target process.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| symbolname | String or CEAddressString | The symbol, module name, or exported symbol to resolve. |
| local | Boolean (optional) | If true, queries the symbol table of the Cheat Engine process. |
Returns[edit]
integer — The resolved address of the given symbol.
Examples[edit]
1 local address = getAddress("KERNEL32.AddAtomA")
2
3 print(string.format("%X", address))