Difference between revisions of "Mono:Lua:mono class getName"
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(Created page with 'Category:Mono Category:Lua '''function''' mono_class_getName(''classId'') ''':''' string Returns the class name as a string. ===Function Parameters=== {|width="85%" cel…') |
(→Related Functions) |
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* [[Mono:Lua:mono_findClass|mono_findClass]] | * [[Mono:Lua:mono_findClass|mono_findClass]] | ||
* [[Mono:Lua:mono_class_getName|mono_class_getName]] | * [[Mono:Lua:mono_class_getName|mono_class_getName]] | ||
− | * [[Mono:Lua:mono_class_getNamespace]] | + | * [[Mono:Lua:mono_class_getNamespace|mono_class_getNamespace]] |
* [[Mono:Lua:mono_class_getParent|mono_class_getParent]] | * [[Mono:Lua:mono_class_getParent|mono_class_getParent]] | ||
* [[Mono:Lua:mono_class_getStaticFieldAddress|mono_class_getStaticFieldAddress]] | * [[Mono:Lua:mono_class_getStaticFieldAddress|mono_class_getStaticFieldAddress]] |
Latest revision as of 00:40, 6 May 2018
function mono_class_getName(classId) : string
Returns the class name as a string.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
classId | integer | The class' ID |
Examples[edit]
In Lua Engine form[edit]
- While attached to Cuphead.
Input:
local cId = mono_findClass('', 'PlayerStatsManager') return mono_class_getName(cId)
Output:
:PlayerStatsManager