Difference between revisions of "Lua:onOpenProcess"
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(Created page with 'Category:Lua '''event''' onOpenProcess(''processId'') If this function is defined it will be called whenever cheat engine opens a process. :Note: The same process might be o…') |
m (Reverted edits by This content is not available (Talk) to last revision by TheyCallMeTim13) |
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<pre> | <pre> | ||
function onOpenProcess(processId) | function onOpenProcess(processId) | ||
− | + | print(string.format('Process opened: %d', processId)) | |
end | end | ||
</pre> | </pre> | ||
Line 32: | Line 32: | ||
* [[Lua:getProcessIDFromProcessName|getProcessIDFromProcessName]] | * [[Lua:getProcessIDFromProcessName|getProcessIDFromProcessName]] | ||
* [[Lua:createProcess|createProcess]] | * [[Lua:createProcess|createProcess]] | ||
+ | * [[Lua:openFileAsProcess|openFileAsProcess]] |
Latest revision as of 19:07, 18 March 2019
event onOpenProcess(processId)
If this function is defined it will be called whenever cheat engine opens a process.
- Note: The same process might be opened multiple times in a row internally
- Note: This function is called before attachment is fully done. You can call reinitializeSymbolhandler() to force the open to complete, but it will slow down process opens. Alternatively, you could launch a timer which will run when the opening has finished
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
processId | number | The ID of the process that was opened |
Examples[edit]
function onOpenProcess(processId) print(string.format('Process opened: %d', processId)) end