Difference between revisions of "Lua:Class:Stream"
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Latest revision as of 19:07, 18 March 2019
Stream class: (Inheritance: Object)
Base class for byte stream objects.
Properties[edit]
- Size : integer
- The byte size of the stream.
- Position : integer
- The current byte position of the stream.
Methods[edit]
- copyFrom(stream, count)
- Copies 'count' number of bytes from the given 'stream' to this stream
- Note: Always set 'Postion' before using 'copyFrom' (i.e.: 0 for start of steam).
- Example:
local stringStream = createStringStream() stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent. stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size)
- read(count) : table
- Returns a byte table containing the bytes of the stream.
- This increases the position.
- write(byteTable, count OPTIONAL)
- Writes the given bytetable to the stream