Difference between revisions of "Lua:getModuleSize"

From Cheat Engine
Jump to navigation Jump to search
m (Added related function template.)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''function''' getModuleSize(''ModuleName'')
+
[[Category:Lua]]
 +
{{CodeBox|'''function''' getModuleSize(''modulename'') ''':''' integer}}
  
Returns the size of a given module.
+
Returns the size of the given module.
  
Tip: Use [[getAddress]] to get the base address.
+
Use getAddress with the module name to retrieve the module's base address.
  
 
+
===Function Parameters===
=== Function Parameters ===
+
{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
 
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
 
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
 
!style="width: 80%;background-color:white;" align="left"|Description
 
!style="width: 80%;background-color:white;" align="left"|Description
 
|-
 
|-
|ModuleName
+
|modulename
|string
+
|String
|The module name to get the size of
+
|The name of the module to get the size of.
 
|}
 
|}
  
 +
===Returns===
 +
integer — The size of the given module in bytes.
 +
 +
===Examples===
 +
<syntaxhighlight lang="lua" line>
 +
local moduleName = "KERNEL32.dll"
 +
local moduleBase = getAddress(moduleName)
 +
local moduleSize = getModuleSize(moduleName)
  
== Examples ==
+
printf("Module base: %X", moduleBase)
Code:
+
printf("Module size: 0x%X", moduleSize)
  local procAddr = 'Tutorial-x86_64.exe'
+
</syntaxhighlight>
  print(string.format('%016X', getAddress(procAddr)))
 
  print(string.format('        %08X', getModuleSize(procAddr)))
 
  print(string.format('%016X', getAddress(procAddr) + getModuleSize(procAddr)))
 
Output:
 
  0000000100000000
 
          002D4000
 
  00000001002D4000
 
  
== See also ==
+
{{LuaSeeAlso}}
* [[Lua]]
 
* [[Help_File:Script engine|Script engine]]
 
  
=== Related Functions ===
+
{{Address}}
* [[getAddress]]
 
* [[getSymbolInfo]]
 
* [[getProcesslist]]
 
* [[reinitializeSymbolhandler]]
 
* [[reinitializeDotNetSymbolhandler]]
 

Latest revision as of 22:52, 26 June 2026

<> Lua API Reference

function getModuleSize(modulename) : integer

Returns the size of the given module.

Use getAddress with the module name to retrieve the module's base address.

Function Parameters[edit]

Parameter Type Description
modulename String The name of the module to get the size of.

Returns[edit]

integer — The size of the given module in bytes.

Examples[edit]

1 local moduleName = "KERNEL32.dll"
2 local moduleBase = getAddress(moduleName)
3 local moduleSize = getModuleSize(moduleName)
4 
5 printf("Module base: %X", moduleBase)
6 printf("Module size: 0x%X", moduleSize)

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Symbol Related Lua Functions

Symbol lookup, address resolution, module checks, and lookup callbacks