Difference between revisions of "Lua:Class:ProgressBar"
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Bronzdragon (talk | contribs) (Page creation.) |
m (moved ProgressBar to Lua:Class:ProgressBar) |
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| − | ProgressBar Class: (Inheritance: WinControl->Control->Component->Object) | + | [[Category:Lua]] |
| + | ProgressBar Class: (Inheritance: WinControl->Control->Component->Object)<br /> | ||
createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl | createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl | ||
| − | Properties: | + | ===Properties:=== |
| − | Min: integer - The minimum positionvalue the progressbar can have (default 0) | + | *Min: integer - The minimum positionvalue the progressbar can have (default 0) |
| − | Max: integer - The maximum positionvalue the progressbar can have (default 100) | + | *Max: integer - The maximum positionvalue the progressbar can have (default 100) |
| − | Position: integer - The position of the progressbar | + | *Position: integer - The position of the progressbar |
| − | Step: integer- The stepsize to step by when stepIt() is called | + | *Step: integer- The stepsize to step by when stepIt() is called |
| − | Methods: | + | ===Methods:=== |
| − | stepIt() - Increase position with "Step" size | + | *stepIt() - Increase position with "Step" size |
| − | stepBy(integer) - increase the position by the given integer value | + | *stepBy(integer) - increase the position by the given integer value |
| − | getMax() - returns the Max property | + | *getMax() - returns the Max property |
| − | setMax(integer) - sets the max property | + | *setMax(integer) - sets the max property |
| − | getMin() - returns the min property | + | *getMin() - returns the min property |
| − | setMin(integer)- sets the min property | + | *setMin(integer)- sets the min property |
| − | getPosition() - returns the current position | + | *getPosition() - returns the current position |
| − | setPosition(integer) - sets the current position | + | *setPosition(integer) - sets the current position |
| + | |||
| + | |||
| + | {{LuaSeeAlso}} | ||
Latest revision as of 00:21, 25 January 2018
ProgressBar Class: (Inheritance: WinControl->Control->Component->Object)
createProgressBar(owner): Creates a ProgressBar class object which belongs to the given owner. Owner can be any object inherited from WinControl
Properties:[edit]
- Min: integer - The minimum positionvalue the progressbar can have (default 0)
- Max: integer - The maximum positionvalue the progressbar can have (default 100)
- Position: integer - The position of the progressbar
- Step: integer- The stepsize to step by when stepIt() is called
Methods:[edit]
- stepIt() - Increase position with "Step" size
- stepBy(integer) - increase the position by the given integer value
- getMax() - returns the Max property
- setMax(integer) - sets the max property
- getMin() - returns the min property
- setMin(integer)- sets the min property
- getPosition() - returns the current position
- setPosition(integer) - sets the current position