Difference between revisions of "Lua:getCommonModuleList"
Jump to navigation
Jump to search
(→Related Classes) |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | [[Category:Lua]] | ||
'''function''' getCommonModuleList(''size'') | '''function''' getCommonModuleList(''size'') | ||
Line 8: | Line 9: | ||
− | + | {{LuaFunctionParametersNone}} | |
− | |||
− | == | + | {{LuaSeeAlso}} |
− | * [[StringList | + | |
− | + | === Related Classes === | |
+ | * [[Lua:Class:StringList|StringList]] |
Latest revision as of 01:09, 25 January 2018
function getCommonModuleList(size)
Returns the commonModuleList StringList object.
This stringlist object contains a list of modules commonly used in games but not very useful for dissection and pointerscan paths
Tools like dissect data and the pointerscan make use of this list
Function Parameters[edit]
<none>