Difference between revisions of "Lua:getFreezeTimer"
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(Created page with "Category:Lua '''function''' getFreezeTimer() ''':''' Timer Returns the Timer object responsible for freezing values in Cheat Engine. ===Returns=== Timer — The timer ob...") |
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[[Category:Lua]] | [[Category:Lua]] | ||
| − | '''function''' getFreezeTimer() ''':''' Timer | + | {{CodeBox|'''function''' getFreezeTimer() ''':''' Timer}} |
Returns the Timer object responsible for freezing values in Cheat Engine. | Returns the Timer object responsible for freezing values in Cheat Engine. | ||
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===Examples=== | ===Examples=== | ||
| − | < | + | <syntaxhighlight lang="lua" line> |
local t = getFreezeTimer() | local t = getFreezeTimer() | ||
print("Freeze interval:", t.Interval) | print("Freeze interval:", t.Interval) | ||
| − | </ | + | </syntaxhighlight> |
== See also == | == See also == | ||
* [[Lua:getUpdateTimer|getUpdateTimer]] | * [[Lua:getUpdateTimer|getUpdateTimer]] | ||
* [[Lua:MainForm|MainForm]] | * [[Lua:MainForm|MainForm]] | ||
Latest revision as of 00:16, 27 June 2026
Returns the Timer object responsible for freezing values in Cheat Engine.
Returns[edit]
Timer — The timer object that periodically updates (freezes) the values of frozen memory records.
Examples[edit]
1 local t = getFreezeTimer()
2 print("Freeze interval:", t.Interval)