Difference between revisions of "Lua:onOpenProcess"
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== Examples == | == Examples == | ||
| − | < | + | <syntaxhighlight lang="lua" line> |
function onOpenProcess(processId) | function onOpenProcess(processId) | ||
print(string.format('Process opened: %d', processId)) | print(string.format('Process opened: %d', processId)) | ||
end | end | ||
| − | </ | + | </syntaxhighlight> |
{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
{{Process}} | {{Process}} | ||
Latest revision as of 19:08, 25 June 2026
If this function is defined it will be called whenever cheat engine opens a process.
- Note: The same process might be opened multiple times in a row internally
- Note: This function is called before attachment is fully done. You can call reinitializeSymbolhandler() to force the open to complete, but it will slow down process opens. Alternatively, you could launch a timer which will run when the opening has finished
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| processId | number | The ID of the process that was opened |
Examples[edit]
1 function onOpenProcess(processId)
2 print(string.format('Process opened: %d', processId))
3 end