Difference between revisions of "Lua:getScreenCanvas"
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(Created page with "Category:Lua {{CodeBox|'''function''' getScreenCanvas() ''':''' Canvas}} Returns a Canvas object that can be used to draw or write directly to the screen. Note: This fun...") |
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Returns a Canvas object that can be used to draw or write directly to the screen. | Returns a Canvas object that can be used to draw or write directly to the screen. | ||
| − | Note: This function is not as useful as it may seem, since drawing directly to the screen is usually temporary and can be overwritten by normal screen updates. | + | '''Note''': This function is not as useful as it may seem, since drawing directly to the screen is usually temporary and can be overwritten by normal screen updates. |
===Function Parameters=== | ===Function Parameters=== | ||
Latest revision as of 03:49, 21 June 2026
| <> Function function getScreenCanvas() : Canvas |
Returns a Canvas object that can be used to draw or write directly to the screen.
Note: This function is not as useful as it may seem, since drawing directly to the screen is usually temporary and can be overwritten by normal screen updates.
Function Parameters[edit]
This function has no parameters.
Returns[edit]
Canvas — A Canvas object that can be used to draw or write to the screen.
Examples[edit]
local canvas = getScreenCanvas() canvas.TextOut(100, 100, "Hello World")
See also[edit]
| Lua |
| Script Engine |