Difference between revisions of "Lua:autoAssemble"
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|If provided the [Disable] section will be handled | |If provided the [Disable] section will be handled | ||
|} | |} | ||
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+ | {|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0" | ||
+ | !align="left"|Parameter | ||
+ | !align="left"|Type | ||
+ | !style="width: 80%;background-color:white;" align="left"|Description | ||
+ | |- | ||
+ | |AutoAssemblerScript | ||
+ | |string | ||
+ | |The script to run with Cheat Engine's auto assembler | ||
+ | |- | ||
+ | |DisableInfo | ||
+ | |boolean | ||
+ | |If provided the [Disable] section will be handled | ||
+ | |} | ||
+ | |||
Revision as of 20:48, 22 February 2019
function autoAssemble(AutoAssemblerScript, TargetSelf OPTIONAL, DisableInfo OPTIONAL) : nil,errorstring - boolean, table
function autoAssemble(AutoAssemblerScript, DisableInfo OPTIONAL) : nil,errorstring - boolean, table
runs the auto assembler with the given text. Returns true on success, with as secondary a table you can use when disabling (if TargetSelf is set it will assemble into Cheat Engine itself). If DisableInfo is provided the [Disable] section will be handled.
Tip: Use '[[ ]]' or '[==[ ]==]' quotes for multiline script.
Function Parameters
Parameter | Type | Description |
---|---|---|
AutoAssemblerScript | string | The script to run with Cheat Engine's auto assembler |
TargetSelf | boolean | If set it will assemble into Cheat Engine itself |
DisableInfo | boolean | If provided the [Disable] section will be handled |
Parameter | Type | Description |
---|---|---|
AutoAssemblerScript | string | The script to run with Cheat Engine's auto assembler |
DisableInfo | boolean | If provided the [Disable] section will be handled |
Examples
autoAssemble("{$lua}\n print('Printed Form Auto Assembler Script!')")
local scriptStr = [==[ alloc(memExample) label(returnHere) memExample: mov eax,123 jmp returnHere 00400500: jmp memExample returnHere: ]==] if autoAssemble(scriptStr) then print('The auto assembler script was successful.') else print('There was an error with the auto assembler script.') end
local scriptStr = [==[ alloc(memExample) label(returnHere) memExample: mov eax,123 jmp returnHere 00400500: jmp memExample returnHere: ]==] ---- Enable script local enabledOk, disableInfo = autoAssemble(scriptStr) if enabledOk then print('The auto assembler script was enabled successfully.') else print('There was an error enabling the auto assembler script.') end ---- Disable script local disabledOk = autoAssemble(scriptStr, disableInfo) if disabledOk then disableInfo = nil print('The auto assembler script was disabled successfully.') else print('There was an error disabling the auto assembler script.') end
local scriptStr = [==[ alloc(memExample2) memExample2: dd (float)364.12458729 dd (float)12.65594753 dd (float)50.75331054 dd 0 // player base dq 0 // map base dq 0 ]==] if not autoAssemble(scriptStr, true) then return 1, 'There was an error with the auto assembler script.' end
See also
Related Functions
- autoAssembleCheck
- AOBScan
- disassemble
- getInstructionSize
- getPreviousOpcode
- allocateSharedMemory
- mapMemory
- unmapMemory
- readBytes
- readPointer
- writeBytes
- readBytesLocal
- readPointerLocal
- writeBytesLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString