Difference between revisions of "Mono:Lua:mono invoke method"

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(Examples)
 
Line 32: Line 32:
 
== Examples ==
 
== Examples ==
 
<pre>
 
<pre>
local methodId = mono_findMethod('', 'PlayerStatsManager', 'TakeDamage')  --find target method
+
function my_mono_invoke_method(domain, method, args)  --make it easier to call
local c = mono_method_getClass(methodId)
 
  
mono_class_findInstancesOfClass(nil,c,function(m)         -- asynchronously
+
  local c=mono_method_getClass(method)
   local fl = createFoundList(m)  
+
   local instance = mono_class_findInstancesOfClassListOnly(domain,c)
   fl.initialize()
+
   instance = instance[1]
   if fl.Count >0 then
+
 
     InstancesAddress=getAddressSafe(fl[0])     --must be number ,but fl[0] is a hex text.It might be more than one if game have the same objects;
+
  local params = mono_method_get_parameters(method)
 +
   if #args ~= #params.parameters then
 +
     print('ERROR:my_mono_invoke_method : wrong length of args')
 +
    return
 +
  end
 +
 
 +
  local i
 +
  local args_t={}
 +
  for i=1, #params.parameters do
 +
    args_t[i] = {}
 +
     args_t[i].type = monoTypeToVartypeLookup[params.parameters[i].type]
 +
args_t[i].value = args[i]
 +
  end
 +
 
 +
  if method==nil or method==0 then
 +
    print('ERROR:my_mono_invoke_method : method==0')
 +
return
 +
  end
 +
 
 +
  if instance==nil or instance==0 then
 +
    print('ERROR:my_mono_invoke_method : instance==0')
 +
return 
 +
  end
  
    local params = mono_method_get_parameters(methodId) --find parameters
+
  local r=mono_invoke_method(domain, method, instance, args_t)
 +
  return r
 +
end
  
    local args = {}
+
local methodId = mono_findMethod('', 'PlayerStatsManager', 'TakeDamage')  --find target method
    for i=1, #params.parameters do
+
my_mono_invoke_method('',methodId,{100.0})
      args[i]={}
 
      args[i].type=monoTypeToVartypeLookup[params.parameters[i].type]
 
    end
 
 
 
    ---- input damage value here ----
 
    args[1].value=100.0
 
  
    ----execute / invoke the function :
 
    mono_invoke_method('' , methodId , InstancesAddress ,args)
 
  else
 
    print('Faild to find Instances')
 
  end
 
  fl.destroy()
 
  m.destroy()
 
  end
 
  )
 
 
</pre>
 
</pre>

Latest revision as of 07:31, 18 December 2018

function mono_invoke_method(domain, method, instanseAddress, args): mono_readObject()??




Function Parameters[edit]

Parameter Type Description
domain string The namespace of the method
methodId integer The method's id
instanseAddress integer The address of instanse
args table The arguments

Examples[edit]

function my_mono_invoke_method(domain, method, args)  --make it easier to call

  local c=mono_method_getClass(method)
  local instance = mono_class_findInstancesOfClassListOnly(domain,c)
  instance = instance[1]
  
  local params = mono_method_get_parameters(method)
  if #args ~= #params.parameters then
    print('ERROR:my_mono_invoke_method : wrong length of args')
    return
  end
  
  local i
  local args_t={}
  for i=1, #params.parameters do
    args_t[i] = {}
    args_t[i].type = monoTypeToVartypeLookup[params.parameters[i].type]
	args_t[i].value = args[i]
  end
  
  if method==nil or method==0 then
    print('ERROR:my_mono_invoke_method : method==0')
	return
  end
  
  if instance==nil or instance==0 then
    print('ERROR:my_mono_invoke_method : instance==0')
	return   
  end

  local r=mono_invoke_method(domain, method, instance, args_t)
  return r
end

local methodId = mono_findMethod('', 'PlayerStatsManager', 'TakeDamage')  --find target method
my_mono_invoke_method('',methodId,{100.0})