Difference between revisions of "Lua:Class:Label"
								
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		m (moved Label to Lua:Class:Label)  | 
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Revision as of 00:19, 25 January 2018
Label Class (Inheritance GraphicControl->Control->Component->Object)
The Label class is a visual component that lets you display text
createLabel(owner) 
Creates a Label class object which belongs to the given owner. Owner can be any object inherited from WinControl
Example: local forms = createForm() local labels = createLabel(forms) control_setCaption(labels, "My first label")