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	<title>Lua:Class:MemoryView - Revision history</title>
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	<updated>2026-04-30T04:35:13Z</updated>
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	<entry>
		<id>https://wiki.cheatengine.org/index.php?title=Lua:Class:MemoryView&amp;diff=6936&amp;oldid=prev</id>
		<title>Dark Byte: Created page with &quot;Category:Lua '''MemoryView Class''' (Inheritance ''Form''-&amp;gt; ''ScrollingWinControl''-&amp;gt;''Lua:Class:CustomControl...&quot;</title>
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		<updated>2020-03-24T08:50:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=Category:Lua&quot; title=&quot;Category:Lua&quot;&gt;Category:Lua&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;MemoryView Class&amp;#039;&amp;#039;&amp;#039; (Inheritance &amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Lua:Class:Form&quot; title=&quot;Lua:Class:Form&quot;&gt;Form&lt;/a&gt;&amp;#039;&amp;#039;-&amp;gt; &amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Lua:Class:ScrollingWinControl&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Lua:Class:ScrollingWinControl (page does not exist)&quot;&gt;ScrollingWinControl&lt;/a&gt;&amp;#039;&amp;#039;-&amp;gt;&amp;#039;&amp;#039;Lua:Class:CustomControl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Lua]]&lt;br /&gt;
'''MemoryView Class''' (Inheritance ''[[Lua:Class:Form|Form]]''-&amp;amp;gt; ''[[Lua:Class:ScrollingWinControl|ScrollingWinControl]]''-&amp;amp;gt;''[[Lua:Class:CustomControl|CustomControl]]''-&amp;amp;gt;''[[Lua:Class:WinControl|WinControl]]''-&amp;amp;gt;''[[Lua:Class:Control|Control]]''-&amp;amp;gt;''[[Lua:Class:Component|Component]]''-&amp;amp;gt;''[[Lua:Class:Object|Object]]'')&lt;br /&gt;
&lt;br /&gt;
The MemoryView class is a window/form&lt;br /&gt;
&lt;br /&gt;
'''getMemoryViewForm'''()&lt;br /&gt;
Returns the main memoryview form class object which can be accessed using the Form_ class methods and the methods of the classes it inherits from. There can be multiple memory views, but this will only find the original/base&lt;br /&gt;
&lt;br /&gt;
'''createMemoryView'''() &lt;br /&gt;
Creates a new memoryview window. This window will not receive debug events. Use getMemoryViewForm() function to get the main memoryview window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
; DisassemblerView&lt;br /&gt;
: The disassemblerview class of this memoryview object&lt;br /&gt;
&lt;br /&gt;
; HexadecimalView&lt;br /&gt;
: The hexadecimalview class of this memoryview object&lt;br /&gt;
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&lt;br /&gt;
== Methods ==&lt;br /&gt;
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== Examples ==&lt;br /&gt;
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{{LuaSeeAlso}}&lt;/div&gt;</summary>
		<author><name>Dark Byte</name></author>
		
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