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  • [[Category:Lua]] * [[Lua:registerAutoAssemblerCommand|registerAutoAssemblerCommand]]
    1 KB (72 words) - 01:20, 25 January 2018
  • [[Category:Lua]] Returns an ID you can use with [[Lua:unregisterAutoAssemblerTemplate|unregisterAutoAssemblerTemplate]]
    2 KB (163 words) - 19:08, 18 March 2019
  • [[Category:Lua]] |The Lua function to be called when the command string is found in an Auto Assembler
    21 KB (2,316 words) - 01:20, 25 January 2018
  • [[Category:Lua]] Cheat Engine comes with an extensive set of Lua functions you can use inside cheat tables, trainers and standalone scripts.
    47 KB (6,238 words) - 13:51, 30 September 2023
  • : This will create a new lua state that will be used. (Does not destroy the old one, so memory leak) ...Ref. Useful for objects that can only store integers and need to reference lua objects. (Component.Tag...)
    125 KB (16,891 words) - 00:43, 25 December 2018