Lua:readStringLocal

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Revision as of 00:03, 25 January 2018 by TheyCallMeTim13 (talk | contribs) (moved readStringLocal to Lua:readStringLocal)
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function readStringLocal(Address, Maxlength, isWideString) : string

Reads the bytes at the given address, in Cheat Engine's memory, and interprets them as a string.

Note: The bytes read are from the Cheat Engine process instead of the targeted process.

Function Parameters[edit]

Parameter Type Description
Address CEAddressString or Integer The address to read
Maxlength Integer The maximum number of characters to read. If the string does not have a 0-terminator this will be the length of the string returned
isWideString Boolean Determines if this string is read out as a widestring or a normal ascii string


See also[edit]

Related Functions[edit]